Rupert Sanders’ Ghost in the Shell is a live action remake of Masamune Shirow’s
manga and Mamoru Oshii’s animé film of the same name. The story of Ghost in the Shell (or GITS for short, which has a totally
different meaning in the UK) takes place in a cyberpunk world where technology is
the dominant force and cybernetic enhancements are the norm. The story revolves
around Motoko Kusanagi, otherwise simply known as the Major, a cyborg in the
(mandatory) employment of the secret police department Section 9. As a cyborg
whose brain resides in an otherwise robotic body, the Major sets out to eliminate
international conspiracies and terrorist threats while dealing with the
fragmented memory of her past life. While the manga had a somewhat
light-hearted tone, the well-known 1995 animé adaptation found itself with an
ontological theme in some rather talkative scenes, not helped in the original
English dub by Mimi Woods’ dry monotone.
Scarlett Johansson (known by some of her
fans as ScarJo, which sounds like the nickname of a pirate) takes the role of
the Major. There was a controversy around casting Johansson in the role of a
character who was originally Japanese, but we will not discuss that at great length
in this article (see Cyborgs, Race & Animé Adaptations). Recently,
marketing for the film released a Ghost
in the Shell internet meme generator, and non-fans of the source material used
it to mock and shame the film, Johansson, and other actors who have been
previously associated with ‘whitewashing’. Yet no one ever brings up Samara
Morgan from The Ring (Gore Verbinski,
2002) or Chris Adams from The Magnificent
Seven (John Sturges, 1960). Frankly the whole racial controversy has proven
tedious and pointless. Essentially, this is an American remake of a Japanese
source, Johansson being cast was to compensate for the film’s prolonged time in
development, and the majority of Japan doesn't have a problem with it.
Never ask people to meme your things for
you.
Scarlett Johansson’s portrayal of the
Major, known in this version as Mira Killian, is not unlike that of the animé.
The Major is a stoic type. Johansson’s performance is unexpressive, which is
intentional considering she’s supposed to be a robot. One thing you’ll notice
is how little Scarlett blinks. Seriously, those eyes are huge. That’s not to
say she’s emotionless; she just performs through subtle facial expressions,
appropriate to the character, and is not without attitude. It is an improvement
on her performance in Lucy (Luc
Besson, 2014) where the character’s lack or loss of emotion was conveyed
through monotone. Then again, there’s not very much about the character to
like, at least not for a while. Her exchanges with her partner Batou (Pilou
Asbæk), and later with animals like Batou’s stray dogs and a mysterious cat,
represent most of the very few times the character acts human.
Batou is the closest to a saving grace in
the ensemble of this movie. He has his friendship with Mira, he is serious but
sympathetic, and Asbæk, while not as tough sounding as Richard Epcar, does
emote where allowed, such as the scene where he is injured. Elsewhere, the cast
is mostly lifeless. Togusa (Chin Han) is practically void of personality and
contributes nothing to the story, unlike his animé counterpart who was a useful
part of the team along with Batou and the Major. If an assassin were to put a
gun to his head, why should one be concerned for him when he has no impact on
the story or the audience? Then there’s the villain Cutter (Peter Ferdinando),
our typical ruthless corporate scumbag with no depth. Uninteresting.
Leading the team of stoic faces at Section
9 is Chief Daisuke Aramaki (Takeshi Kitano, a.k.a. Beat Takeshi), who does
vaguely resemble the character’s temperament from the animé. The confusing
thing is Aramaki is the only major figure in the movie that speaks Japanese
whereas everyone else speaks English. Yes, Sanders meant to make the setting an
“international world”, hence the multi-national cast, but having them converse
in several languages at once only serves to take the audience out of the movie.
And then there’s the mysterious cyborg Kuze (Michael Pitt), our
not-Puppetmaster for the film. It’s hard to know if this is supposed to be a
sympathetic villain or not. His speech is hard to understand, as he tends to
mumble and his cybernetic voice skips, he keeps to the shadows, acts
uncomfortably and is relatively expressionless. And, whereas the Puppetmaster’s
goal in the animé was to achieve the characteristics of a living being to
compliment the sentience it had developed, Kuze only wants revenge. For a world
full of brain augmentations, that’s quite uninventive.
There are a lot of callbacks to the source
material, like the hacked garbage men and the cyborgs with the fingers that
transform to type at super speed. They recreate the opening sequence of the
animé almost shot for shot (with an alternative, almost completely instrumental
version of the Japanese wedding chant that accompanied the scene). In fact
there are quite a few scenes done that way. Such as the scene with the Major
and Batou on the boat, and the iconic part where the Major tries to tear into
the spider tank, morphing her muscles and damaging her own body under the
strain, although if the filmmakers were going for an existential theme then
they may be missing the significance of the muscles becoming more masculine, or
of giving nipples (which the remake removes) to a cyborg who can’t reproduce. If
the trailer drew you in with the promise of lesbian kissing, prepare to be
disappointed. Honestly, the scene in question is more about Mira envying
sensation because her cyborg body lacks the sense of touch. Still, the scene is
abruptly short, and if it’s supposed to be a story about identity, why not show
the Major exploring her sexuality? It feels like the filmmakers wanted to have
these sorts of themes, but the film doesn’t take the time to explore them in
any way that informs the plot or protagonist, at least not in any
thought-provoking way.
These scenes are put in a different order
too, and thus they don’t serve the purpose of the scenes they mimic. The boat
scene, shown relatively early in the animé, was used to show one of Kusanagi’s
interests, she and Batou enjoying the perks of being cyborgs, and Kusanagi
venting about her identity. Here, it’s simply a junction from the previous
scene to the next. Most damningly shot-for-shot of all is the fight scene where
the Major takes down a mind-hacked criminal while she’s invisible. The
cinematography and choreography is almost exactly the same. One of the shots, a
close-up of the invisible Major’s head from the point of view of the opponent, doesn’t
work in live action because they linger on the shot seconds too long, meaning
the guy would have plenty of time to react. And the funny thing? She actually
turns visible again before she finishes him off! Yes, it’s meant to be some
kind of dramatic reveal and it lets Johansson show a little anger while she’s
taking him down, but it doesn’t make sense for her to give up her best
advantage in the fight.
As a cyberpunk movie there are interesting
visuals. The effects like with the geisha robots, cyber-enhanced people, spider
tank and hallucinations, and the costumes, including cybernetic implants, are
well made. Admittedly, some parts of the CGI stick out like sore thumbs, like
when Kuze holds a piece of Mira’s face in his fingers – and why is the section
of her face that he takes off shaped like that? Some of the sets greatly
resemble that of the animé, like Mira’s apartment and the buildings around
where the invisible Mira fights the hacked assailant. In some cases though, the
visual aesthetic can hurt one’s eyes. Not to complain that some of the
environments are darkly lit, but the use of colour and soft or neon light can
take one out of the tone this film is supposed to have. Now, one can admit that
the use of neon lights is just typical of cyberpunk aesthetic and intentionally
uncomfortable. The massive holograms filling the city’s skyline are an eyesore,
and sometimes you can’t help but look at the gadgetry and think, what does this
technology do? Why do cybernetics surgeons have holographic sound bars on their
goggles? Did Skrillex design them? And this is a small point, but why are
Batou’s dogs computer-generated? It’s a basset hound, not an alien.
Plus, there are no exploding heads anymore
when the Major takes out her targets. Why not go all out? The film takes all
the grit out and goes for a slick look instead. The action scenes aren’t all
that engaging anyway. Not for lack of action, but perhaps because the audience
can have so little investment in these characters. Another reason is because
some are just laughable. Take for example when a gang of thugs is shooting
machine guns at Batou, who is hardly even moving, and all the bullets miss him.
Apparently the Yakusa have worse aim than the Stormtroopers from Star Wars!
The pacing of the film is quite
disappointing. The editing lacks structure in a lot of places. In the first
action scene, for example, one location jump too many reveals the entity behind
the attack and betrays any sense of mystery the animé had. The film is not as
atmospheric; the editing and pacing is too frequent and the music tries too
much to be dramatic.
Speaking of a lack of mystery, ambiguity in
regard to the Major’s identity goes right down the drain. The film actually
reveals who Mira was in her past life. I’ll give you a hint: she was Japanese.
This is just adding insult to the injury of not giving your existentialist
subtext the focus to make it important. It’s far too easy. It goes against
anything clever the animé devised. And the worst part of it is, after all
defenders of the casting have said to debunk the cries of “argle flargle
blargle: racism”, the issue is compounded when Johansson’s character starts
referring to herself with her Japanese name. Was this revelation done in
response to the backlash of non-fans of Ghost
in the Shell? It’s a robot body, yes, but at the same time it’s almost like
the filmmakers are confirming that they put a white face on a Japanese
character! This whole non-issue has served only to diminish whatever enjoyment
of the film one might have had!
Even forgetting the ordeal that has
lingered around this film like a bad smell, the live action remake of Ghost in the Shell is plain
disappointing. Even if one may have liked the representations of Mira and
Batou, at least when they’re around each other, most if not all of the “characters”
are a bunch of forgettable sticks in the mud with little to no reason for the
audience to get invested in them. The plot is weak, the tone is generic, and
its intended ontological themes prove ultimately pointless. There are too many
questionable things such as choices in the aesthetic and story that take the
audience out of the experience. It’s a real shame that the project has
struggled for seven years to get into production, only to be met with ridicule
and leave an uncharismatic impression.